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7th-level conjuration
Casting Time 1 action
Range 10 feet
Components V
Duration Instantaneous

You and up to eight willing creatures you can see, or a single object you can see, teleport to a destination you choose. If you pick an object, it must be able to fit completely inside a 10-foot cube, and it can't be held or carried by a creature unwilling to let it teleport.

The destination must be a place you know and is on the same plane of existence. Roll a d100 to determine how successfully you get there, based on how well you know the place.

Familiarity Mishap Similar Area Off Target On Target
Permanent circle 1-100
Associated object 1-100
Very familiar 1-5 6-13 14-24 25-100
Seen casually 1-33 34-43 44-53 54-100
Viewed once 1-43 44-53 54-73 74-100
Description 1-43 44-53 54-73 74-100
False destination 1-50 51-100

Familiarity:

  • Permanent circle refers to a permanent teleportation circle you know.
  • Associated object means you have an item from the destination, taken in the last 6 months.
  • Very familiar is a place you've been to often, studied a lot, or a place you can see at casting.
  • Seen casually is some place you've seen more than once.
  • Viewed once is a place you've seen once.
  • Description is a place that you only know through words, not first-hand experience.
  • False destination is a place that doesn't exist. If you're teleporting to a familiar place that no longer exists, it would be rolled as a false destination.

Results:

  • On target means you appear where you meant to.
  • Off target means you appear at a d10 x d10 percent of the distance that was traveled away from the destination. The direction is random, determined by a d8. 1 is north, and each number's direction progresses clockwise.
  • Similar area means you appear in a different area that's visually or thematically similar to the destination.
  • Mishap means everything being teleported takes 3d10 force damage and the d100 is rolled again. Multiple mishaps can occur and deal damage each time.