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Shillelagh is a transmutation cantrip available to druids.[2]

Description Edit

You use your bonus action to touch a club or quarterstaff. For the duration thereafter, you can use your spellcasting ability modifier instead of Strength for the weapon, and its damage die becomes a d8. It also becomes a magical weapon if it isn't already. The spell ends if you cast it again or if you let go of the weapon.[1]

References Edit

  1. ^ a b "Shillelagh." Player's Handbook, by Jeremy Crawford and Mike Mearls, Wizards of the Coast LLC, 2014, pp. 275.
  2. ^ "Spells." Player's Handbook, by Jeremy Crawford and Mike Mearls, Wizards of the Coast LLC, 2014, pp. 207–213.