1st-level necromancy
Casting Time 1 action
Range 60 feet
Components V S
Duration Instantaneous

Make a ranged spell attack. On hit, the target takes 2d8 poison damage and must make a Constitution save. On a fail, it's poisoned until the end of your next turn.

At Higher Levels: The damage increases by 1d8 for each slot level above 1st.

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