You use your action to conjure a small flame in your hand that harms neither you nor your equipment. It sheds 10 feet of bright light and an additional 10 feet of dim light. The spell ends if you use an action to dismiss the flame or cast this spell again.
As part of your action on the turn that you cast this spell, or on a later turn, you can throw the fire at a creature you can see within 30 feet of you. Make a ranged spell attack. On hit, the target takes 1d8 fire damage, and the spell ends.
The spell's damage die increases by one at levels 5, 11, and 17.
- ^ a b c "Produce Flame." Player's Handbook, by Jeremy Crawford and Mike Mearls, Wizards of the Coast LLC, 2014, pp. 269.
- ^ "Spells." Player's Handbook, by Jeremy Crawford and Mike Mearls, Wizards of the Coast LLC, 2014, pp. 207–213.
- ^ "Genasi." Elemental Evil Player's Companion, by Wizards of the Coast LLC and Sasquatch Game Studio, 2015, p. 7-10.