3rd-level illusion
Casting Time 1 action
Range 120 feet
Components S M (Glowing incense/crystal vial of glowing material)
Duration Conc. Up to 1 minute

Each creature in a 30-foot cube who can see must make a Wisdom save. On a failure, the creature becomes charmed. While charmed by this spell, the creature is incapacitated and has a speed of 0.

The spell ends for a creature if it takes any damage or if someone uses an action to snap it out of the trance.

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