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Some Abilities and Concerns

Fencing -- Not An Action is not descriptive. Either say "once per round as a free action", or make it a swift action.

Tie-Down -- it's pretty rare that anyone drops ranks into Escape Artist, so for most people this means they will always be entangled. Why can't it be opposed attack rolls instead? Alternatively, make it only work if you have the Edge on your opponent.

Stylish Hat -- need more rules for throwing the hat. How far do you have to throw it? Because if you can throw it in the air then just catch it again that's pretty ridiculous.

I'm Not Left handed -- it was already "Not An Action", how does making it an Attack of Opportunity help at all? Must make this one more clear.

Power Slide -- either write the ability out, or link it.

Constant Cover -- with everything else that reduces or eliminates combat damage at this point in a swashbuckler's life, this is getting to be ridiculous overkill.

Evasion -- again, write it out.

Close Quarters Fighting -- what this means is not quite clear.

Distraction -- beware, for this is a pure number booster and I question if it's needed. I'd remove the flanking bit and keep the Edge bit.

Ridiculous Attire -- all foes? How about all foes that can see them?

I Had Three Knives -- I have no idea what this is or how to use it or how often it can be used. Clarification needed.

Witty Repartee -- damage bonuses are already huge from Blitz, Power Attack, and whatnot. Now we get to add an additional +30 damage for free? That does not sound good to me.

Legendary Booty -- what kind of action is this? This also doesn't really have a place in a D&D game where there are such things as aberrations and animals that you fight regularly.

Catch Me If You Can -- what is a "partial action"?

Menacing Visage -- how often must this save be made? Remember that these conditions stack, so it's important!

En Garde! -- that's a weird and annoying check to remember. This should be rewritten to just use the Edge, and not grant it.

Bladestorm -- you'll never make a full attack again. You just use this all the time, especially when there's only one adjacent opponent. You now get your dexterity modifier in attacks against them. Totally ridiculous.


It's all these issues above which are why I never transcribed this class over here -- there's just so much that needs to be addressed. Also, you need to read this one over for grammar. There's lots of places where simple stuff like the start of a sentence is not capitalized. Surgo 20:17, January 11, 2010 (UTC)

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