|Casting Time||1 action|
|Duration||Conc. Up to 1 minute|
Until the spell ends, a creature you touch has advantage on saving throws against being frightened and gains temporary hit points equal to its Charisma modifier (minimum of 1) at the start of each of its turns. When the spell ends, the target loses any remaining temporary hit points.
At Higher Levels: You can target one additional creature for each slot level above 1st.