FANDOM


Gust is a transmutation cantrip available to druids, sorcerers, and wizards.[2]

Description

Using your action, you transmute the air to create of the following effects:[1]

  • One Medium or smaller creature that you choose must pass a Strength save or be shoved up to 5 feet away from you.
  • You create a gust that can gently push an object that weighs 5 lbs or less and isn't held or carried up to 10 feet away from you.
  • You create a sensory effect that cannot inflict harm using the air.

References

  1. ^ a b "Gust." Xanathar's Guide to Everything, by Jeremy Crawford and Mike Mearls, Wizards of the Coast LLC, 2017, pp. 157.
  2. ^ "Spells." Xanathar's Guide to Everything, by Jeremy Crawford and Mike Mearls, Wizards of the Coast LLC, 2017, pp. 147–149.