Dungeons and Dragons Wiki
m (1 revision: SRD dump attempt 2)
 
Im>Dmilewski
(Changes references from (Endhaven) to (Endhaven Supplmenet))
 
Line 1: Line 1:
 
{{OGL Top}}
 
{{OGL Top}}
{{Spell
+
{{Power
| name=Tiny Hut
+
| name=Burst
| school=[[SRD:Evocation School|Evocation]]
+
| disc=[[SRD:Psychoportation Discipline|Psychoportation]]
  +
| lvl=[[SRD:Psion Discipline Powers#NOMAD (PSYCHOPORTATION) DISCIPLINE POWERS|Nomad]] 1, [[SRD:Psychic Warrior Powers|Psychic Warrior]] 1
| desc=[[SRD:Force Effect|Force]]
 
  +
| disp=Auditory
| lvl=[[SRD:Bard Spell List|Brd]] 3, [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 3
 
 
| time=1 [[SRD:Swift Actions|swift action]]
| comp=V, S, M
 
  +
| range=Personal
| casttime=1 [[SRD:Standard Actions|standard action]]
 
| range=20 ft.
+
| tsea=t
| tsea=e
+
| subj=You
  +
| dur=1 [[SRD:Round|round]]
| subj=20-ft.-radius sphere centered on your location
 
 
| pp=1
| dur=2 hours/level (D)
 
| save=None
 
| sr=No
 
 
}}
 
}}
   
  +
This power increases your land speed by 10 feet. (This adjustment counts as an enhancement bonus to speed.)
You create an unmoving, opaque sphere of force of any color you desire around yourself. Half the sphere projects above the ground, and the lower hemisphere passes through the ground. As many as nine other Medium creatures can fit into the field with you; they can freely pass into and out of the hut without harming it. However, if you remove yourself from the hut, the spell ends.
 
   
  +
You can manifest this power with an instant thought, quickly enough to gain the benefit of the power on your turn before you move. Manifesting this power is a [[SRD:Swift Actions|swift action]], like manifesting a [[SRD:Quicken Power|quickened power]], and it counts toward the normal limit of one quickened power per [[SRD:Round|round]]. You cannot manifest this power when it isn’t your turn.
The temperature inside the hut is 70° F if the exterior temperature is between 0° and 100° F. An exterior temperature below 0° or above 100° lowers or raises the interior temperature on a 1-degree-for-1 basis. The hut also provides protection against the elements, such as rain, dust, and sandstorms. The hut withstands any wind of less than hurricane force, but a hurricane (75+ mph wind speed) or greater force destroys it.
 
   
 
{{SRD Power Footer}}
The interior of the hut is a hemisphere. You can illuminate it dimly upon command or extinguish the light as desired. Although the force field is opaque from the outside, it is transparent from within. Missiles, weapons, and most spell effects can pass through the hut without affecting it, although the occupants cannot be seen from outside the hut (they have total [[SRD:Concealment|concealment]]).
 
 
[[Category:Psion|{{BASEPAGENAME}}]]
 
 
[[Category:Nomad|{{BASEPAGENAME}}]]
''[[SRD:Spell Descriptions#Material (M)|Material Component]]: ''A small crystal bead that shatters when the spell duration expires or the ''hut ''is dispelled.
 
 
[[Category:Psychoportation Discipline|{{BASEPAGENAME}}]]
 
 
[[Category:Psychic Warrior|{{BASEPAGENAME}}]]
{{SRD Spell Footer}}
 
[[Category:Bard 3|{{BASEPAGENAME}}]]
 
[[Category:Sorcerer/Wizard 3|{{BASEPAGENAME}}]]
 
[[Category:Evocation School|{{BASEPAGENAME}}]]
 
[[Category:Force Effect|{{BASEPAGENAME}}]]
 

Revision as of 02:10, 23 April 2009

This material is published under the OGL
Burst
[[SRD:Psychoportation Discipline|Psychoportation]]
Level: Nomad 1, Psychic Warrior 1
Display: Auditory
Manifesting Time: 1 swift action
Range: Personal
Target: You
Duration: 1 round
Power Points: 1


This power increases your land speed by 10 feet. (This adjustment counts as an enhancement bonus to speed.)

You can manifest this power with an instant thought, quickly enough to gain the benefit of the power on your turn before you move. Manifesting this power is a swift action, like manifesting a quickened power, and it counts toward the normal limit of one quickened power per round. You cannot manifest this power when it isn’t your turn.



Back to Main PageSystem Reference DocumentPowers