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Created By
TK-Squared (talk)
Date Created: 11th May 2009
Status: Complete
Editing: Please feel free to edit constructively!
Balance: Rogue
Rating:

This article is rated Bronze! Bronzestar

RatedExcellent Rithaniel's Favor
This article has been favored and rated Excellent by Rithaniel, for the following reasons: This feat delivers a superb boost to damage, which the normal feat lacks, and it does so in a very straight forward way. This feat is also open to all characters, but at a properly delayed level, as to still keep the Fighter special. All in all, an amazing feat.


RatedExcellent DanielDraco's Favor
This article has been favored and rated Excellent by DanielDraco, for the following reasons: Very nicely done. Simple and elegant way to provide a non-static bonus to damage that lands firmly in its rogue balance point. Any character which uses a single weapon (which is most non-spellcasters) can benefit a good deal from it, without giving them too much


Variant Weapon Specialization [Type::General, Type::Fighter] Summary::A variant of the general Weapon Specialization feat that's not lame. Prerequisites: Prerequisite::Proficiency with selected weapon, [[Prerequisite::Weapon Focus with selected weapon and Fighter 4 or base attack bonus +8]]Benefit: With a weapon that you have Weapon Focus with, you gain extra damage equal to half your ability modifier used to determine extra damage. For melee weapons, this is generally Strength. For ranged weapons (with the Marksman feat), it is Dexterity.

For example, an Orc with 18 strength wielding a bastard sword, he gains 1.5x his strength modifier to damage. If he were to use it as a two-handed weapon, he would gain 2x his strength modifier to damage.Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon that you have Weapon Focus in. A fighter may select Variant Weapon Specialization as one of his fighter bonus feats.



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