|Casting Time||1 action|
|Components||V S M (Dust)|
|Duration||Conc. Up to 1 minute|
Your magic takes the form of a dust devil in a 5-foot cube of unoccupied space that you can see. You can move the dust devil up to 30 feet in any direction as a bonus action.
If the dust devil moves over loose ground, it collects a 10-foot radius cloud of loose earth and debris that heavily obscures the area it takes up. The cloud dissipates at the start of your next turn.
At Higher Levels: The damage increases by 1d8 for each slot level above 2nd.