|Casting Time||1 action|
|Components||V S M (Holy water/powdered silver and iron)|
|Duration||Conc. Up to 1 minute|
For the duration, celestials, elementals, fey, fiends, and undead not from the material plane have disadvantage on attack rolls against you. You can end the spell early by using either of the following special functions.
- Break Enchantment: Touch a creature that is charmed, frightened, or possessed by a celestial, elemental, fey, fiend, or undead. It's no longer under the effect.
- Dismissal: Make a melee spell attack against a celestial, elemental, fey, fiend, or undead. On hit, it must pass a Charisma save or be sent back to its home plane if it isn't there. Undead are sent to Shadowfell and fey are sent to the Feywild.