6th-level transmutation
Casting Time 1 action
Range 60 feet
Components V S M (Lodestone, dust)
Duration Instantaneous

Choose a target. It can be a creature, an object, or a creation of magical force. If it's a creature, it makes a Dexterity save. On a failed save, it takes 10d6 + 40 force damage. If this damage leaves the target with 0 hit points, it is disintegrated.

A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by True Resurrection or Wish.

This spell automatically disintegrates a Large or smaller non-magical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot-cube portion of it. A magic item is unaffected by this spell.

At Higher Levels: The damage increases by 3d6 for each slot level above 6th.

Community content is available under CC-BY-SA unless otherwise noted.