FANDOM


5th-level necromancy
Casting Time 1 action
Range Touch
Components V S
Duration 7 days

Make a melee spell attack. On hit, the target is poisoned.

At the end of each of the target's turns, it makes a Constitution save. If the target succeeds on three of these saves, it is no longer poisoned, and the spell ends. If the target fails three of these saves, the target is no longer poisoned, but choose one of the diseases below. The target is subject to the chosen disease for the spell's duration

  • Blinding Sickness: The target has disadvantage on Wisdom checks and saves, and is blinded.
  • Filth Fever: The target has disadvantage on Strength checks, saves, and attack rolls that use Strength.
  • Flesh Rot: The target has disadvantage on Charisma checks and is vulnerable to all damage.
  • Mindfire: The target has disadvantage on Intelligence checks and saves, and during combat it acts as if it's under the effects of Confusion.
  • Seizure: The target has disadvantage on Dexterity checks, saves, and attack rolls that use Dexterity.
  • Slimy Doom: The target has disadvantage on Constitution checks and saves. Additionally, when it takes damage, it is stunned until the end of its next turn.