|Casting Time||1 action|
For the duration, roll a d20 at the end of your turns. If you roll 16 or higher, you move to the Astral Plane if you aren't already there. At the start of your next turn, or if the spell ends and you're still on the Astral Plane, you return to an unoccupied space of your choice that you can see within 10 feet of where you vanished from. If there is no space in range, you return to the next one, chosen at random if there's multiple options. The spell can be dismissed as an action.
On the Astral Plane, you can see up to 60 feet and in shades of gray, and hear the plane you came from.