4th-level necromancy
Casting Time 1 action
Range 30 feet
Components V S
Duration Instantaneous

A creature you can see must make a Constitution save. It takes 8d8 necrotic damage on a failed save, or half as much on a success. This spell has no effect on undead or constructs.

If you target a plant creature or magical plant, it saves with disadvantage, and the spell deals maximum damage. If you target a non-magical plant that isn't a creature, it automatically dies.

At Higher Levels: The damage increases by 1d8 for each slot level above 4th.